Private Division acquires developer Roll7



First Studio Acquisition for Private Division Brings the Rich Developmental Talent, Creativity and Style of Beloved OlliOlli Designers to Label

NEW YORK – (BUSINESS WIRE) – Private Division, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced the acquisition of video game developer Roll7. The London-based BAFTA-winning studio is currently developing OlliOlli World which will be released by Private Division and slated to launch this winter during Take-Two’s fiscal fourth quarter ending March 31, 2022. Terms of the deal were not disclosed.

Founded in 2008 by Simon Bennett, John Ribbins and Tom Hegarty, Roll7 is a multi-award winning studio that is best known for the OlliOlli series. The studio is currently working on the next OlliOlli World and have other unannounced projects in development. Private Division will support these future efforts and allow Roll7 to continue to create its “streaming game” experiences that embody its distinctive style and ability to achieve commercial and critical success.

“We are delighted to welcome Roll7 to the Private Division family,” said Michael Worosz, Executive Vice President and Head of Private Division. “As a team passionate about action sports ourselves, seeing how Roll7 combines the thrill of competition with the zen of achieving state of flux in a video game is remarkable, and we can’t wait to show to the world this phenomenon with our exit from OlliOlli World This winter.”

“Private Division has been an incredible publishing partner for OlliOlli world, and we are delighted to continue to grow as a studio under the label, ”said Simon Bennett, co-CEO of Roll7. “The private division has allowed our incredible team to raise the bar of our creativity and our possibilities of OlliOlli World. Joining the label puts us in an excellent position to continue to grow and aim to achieve our ambition to become a leading global video game developer. ”

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Private Division is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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About the private ward

Private Division is a developer-focused publisher that partners with the best creative talent in the video game industry, empowering studios to develop the games they love, while providing them with the support they need to make theirs. titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Odyssey of Humanity by Panache Digital Games, The outer worlds by Obsidian Entertainment, Disintegration by V1 Interactive, and OlliOlli World of Roll7, with future unannounced projects in development with Moon Studios and other esteemed independent developers. Private Division continues to develop its in-house studio capacity, with Roll7 joining Intercept Games as an in-house developer for the Label. Private Division is headquartered in New York with offices in Seattle, Las Vegas, Munich and Singapore. For more information, please visit

About Roll7

Roll7 is a BAFTA and multiple award winning video game development studio based in London. Since 2008, the studio has redefined genres, creating award-winning games that engage gamers with remarkable worlds, sleek visuals, and deep, intuitive mechanics. The studio has been run as a distributed operation since 2015 and as such is a hotbed of the UK and the world’s most outstanding development talent. Roll7 is best known for the OlliOlli series, NOT A HERO, and Laser league.

About Take-Two interactive software

Based in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the world. We develop and publish products primarily through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common shares are listed on the NASDAQ under the symbol TTWO. For more company and product information, please visit our website at

Caution regarding forward-looking statements

Statements contained in this document that are not historical facts are considered to be forward-looking statements under federal securities laws and may be identified by words such as “expects”, “believes”, “believes”, “Expects”, “intention”, “plans,” “potential”, “predicts”, “projects”, “research”, “should”, “shall” or words with similar meaning and include, without be limited to statements concerning the outlook for the Company’s future and financial activities. performance. These forward-looking statements are based on the current beliefs of our management as well as on the assumptions made by and information currently available, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual results and results may differ materially from these forward-looking statements based on a variety of risks and uncertainties, including: the uncertainty of the impact of the COVID-19 pandemic and the actions taken in response to it. -this ; the effect that measures taken to mitigate the COVID-19 pandemic are having on our operations, including our ability to deliver our securities and other products in a timely manner, and on the operations of our counterparties, including retailers and distributors ; the effects of the COVID-19 pandemic on consumer demand and the discretionary spending habits of our customers as the situation with the pandemic continues to evolve; risks associated with doing business internationally; the impact of interest rate cuts by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of potential inflation; volatility of foreign currency exchange rates; our reliance on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other successful titles; our ability to take advantage of opportunities on PlayStation®5 and Xbox Series X | S; the timely release and significant market acceptance of our games; the ability to maintain acceptable price levels on our games; and the risks associated with international operations.

Other important factors and information are contained in the Company’s most recent annual report on Form 10-K, including the risks summarized in the section titled “Risk Factors”, the Company’s most recent quarterly report on Form 10-Q and the Company’s other periodic report documents filed with the SEC, which can be viewed at All forward-looking statements are qualified by these cautionary statements and speak only as of the date on which they are made. The Company assumes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.


Brian roundy


Marketing and communication

Private ward
(646) 536-2936

Alan Lewis (Company press)

Vice president

Corporate communications and public affairs

Take-Two Interactive Software, Inc.
(646) 536-2983

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